By PJ Palomaki Our home network is one of those things we often take for granted. We can see our broadband as just another utility in the household, which feeds our myriad of devices with data from all over the globe. It enables us to watch TV series on our Smart TV’s and browse social […]
Tag: Networking
BUD is our proprietary networking protocol built with one goal in mind — low latency, interactive game streaming from anywhere. It is based off of UDP and encrypted with DTLS 1.2 (via OpenSSL). It adds your basic reliability semantics like TCP, but with a highly tuned and custom congestion control algorithm. Early on, we made the decision […]
by James Stringer Virtual Private Networks (VPNs) provide a secure environment to connect two or more machines. They’re extremely useful for security, but you can also use them to mimic a local area network for other purposes. In the case of low latency game streaming to play computer games over the internet, a VPN can […]
By James Stringer Imagine being in the front row of the mosh pit, ready to see your favorite band. The band comes on stage, you and the rest of the crowd go wild. As the band starts barreling into their first song, you notice something sounds off. It’s the drummer. He is hitting all the […]