Categories
remote work

Creatives Prefer WFA (Work From Anywhere)

We surveyed a group of Parsec for Teams administrators and the developers, designers, testers, and artists using Parsec every day to learn more about the transition to a fully remote workplace. If you want to learn more, you can download “Remote Work, Here to Stay”. Over the last decade the number of people working remote […]

Categories
customer stories

Promod Esports Broadcasts, Powered by Parsec

All over the world, creative organizations are relying on Parsec for Teams to keep media, entertainment, and, of course, games on track during the pandemic. Promod Esports has been pioneering an approach to remote production to power two weekly live broadcasts, one for DOTA 2 and another for CS:GO. Promod Esports’s Deputy Production Manager George […]

Categories
product updates

Parsec for Teams Gets Guest Access

Since launching Parsec for Teams, we’ve been lucky to work with some of the greatest creative companies in the world as they transition to remote work. There have been some incredible use cases: live broadcasts controlling cameras via Parsec, game designers quickly implementing and testing big changes from the comforts of home, and post-production facilities […]

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Uncategorized

Announcing Parsec’s Events Partnership With Ubisoft

We love the smell of games in the summer. Our team has always spent conference season as fans watching the game industry, unpacking the small details in game reveals, feverishly refreshing conference news for something new, and getting ready to debate our GOTY come the fall release time. This year, we couldn’t be more excited […]

Categories
Uncategorized

The Best Remote Desktop Is One Fine-Tuned for Gaming

Like most technology companies, right now we’re all working on building Parsec remotely. It’s been quite the transition: engineers aren’t able to easily pair on a product change. Designers can’t get quick feedback on a new piece of interface. Happy hour and Smash is now…well, it’s still Happy Hour, but Smash is a little tougher. […]